NPC BATTLEGROUNDs | Patch 0.0.3
Patch notes 0.0.3
-Fixed Mutants attack behaviour's & collision issues (Mutants are more responsive and deadly up close)
-Fixed NPC Soldier not running away from mutants & getting stuck on mutants
-Fixed NPC Soldier team 1 was to weak compared to team 2
-Second Level design pass on mutant map
-Removed Fall damage as it didn't fit the project
-Buffed Ak for more damage
-Adjusted grenade launcher & explosion effects
-Optimised Blood & Ragdoll Physics
-Changed Dead body Removal from 19 to 35 seconds and reduced spawn time from 20s to 12s in soldier vs soldier & 15s in mutants vs soldier
Known Issues:
-Mutant Bosses have their Physics asset broken so they use basic death animation that can clip into objects depending on elevation & obstructions w.i.p.
-Issues in the mutant blend space so they sometimes face the wrong enemy when passing the player. w.i.p.
Files
Get NPC BATTLEGROUNDs
NPC BATTLEGROUNDs
FPS Battle Simulator
Status | Prototype |
Author | Mj3DArts |
Genre | Action, Shooter, Simulation |
Tags | First-Person, Sandbox, Singleplayer, Unreal Engine |
More posts
- NPC BATTLEGROUNDs | Patch 0.0.4Mar 31, 2023
- NPC BATTLEGROUNDs | Patch 0.0.2Mar 17, 2023
Leave a comment
Log in with itch.io to leave a comment.