NPC BATTLEGROUNDs | Patch 0.0.4


Patch notes 0.0.4

- Added New map - Highrise Construction W.I.P 

- Fixed Headshot Multiplier in packaged build thanks to My Programmer Friend Bitkovin who fixed the syntax engine Error 

- Fixed Active ragdoll system - it now blends 4 different animations before bleed out depending on what weapon damage is taken - Damage taken after 100% or Headshots cancel the active ragdolls fully

-  Small Ai tweaks for more Consistent and dynamic fire fights

- Added Fall Damage back only at high altitude because there's no way back up on the bridge if you fall down ;)   

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